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BROTHER’S KEEPER Now Available on Vimeo

My 2011 short film Brother’s Keeper, which has screened over the last year in places as diverse as Montreal, New York, Arkansas, and Pennsylvania, is now free to view on Vimeo. You can watch the embed below, or hop over to Vimeo to comment and rate, if you’d like. For more information and links, check out the film page.

Brother’s Keeper from Nathan Douglas on Vimeo.

 

And Now, I’d Like To Introduce…

Welcome to Stoneridge Films.

I’ll be spending much of this fall building up this site as the center of all things related to film and video production work under my nascent production label. I’ve been making films and videos under the Stoneridge Films banner for the last five years, and it has grown on me ever since that day in 2007 when I somewhat arbitrarily borrowed it from the street I grew up on, trying to put an official name behind the work I was about to deliver. Now, it’s time to begin the long haul.

This blog will be home base for the time being, until I have something a little snazzier up to serve as the main company home page. If this is your first visit, please have a look at my short film and video work through the various pages visible on the top bar up there.

This will also be the place where I collect and post critical pieces, analyses, and various thoughts on all things cinematic, as I used to at my former main blog Cinema Truth. A hearty welcome to the readers trundling over from there! I think you’ll enjoy the new digs. Everything from the old blog has been brought over, but bear with me as I go through and fix the broken items (such as video links). I will no longer be writing or maintaining my journals at Cinema Truth, so if you’d like to keep up, set your bookmark here!

As always, I can be contacted by email at nwd@stoneridgefilms.com. Feedback and suggestions on the new design are most welcome. I’ll still be tinkering in the months to come.

Now, let’s get started, shall we?

UPDATE: Things are still very much under construction at the moment. It’s going to take a bit of time for me to work out my various directory problems, so if you’re unable to access some of the main pages (About, Bread of Heaven), please refer to their info pages on my old blog until they are restored. Thanks.

UPDATE 2: Those issues seems to have stabilized. Still, best to keep the old site handy in case it happens again.

New Website On The Way

I’m pleased to announce that this blog, which has been my writing and promotional space for the last four years, will be moving soon to a new website associated with my production label Stoneridge Films. You might have even been bounced here by the new stoneridgefilms.com URL. The new site isn’t quite ready at the moment, so if you’re new, please have a look around at the About page and the information pages for my short films Bread of Heaven (2012) and Brother’s Keeper (2011).

In the meantime, keep an eye out here for the announcement that the new site is live. Exciting times ahead…

Bread of Heaven

Image

My new short film, BREAD OF HEAVEN, will be premiering at the Montreal World Film Festival next week as part of the Canadian Student Film Festival competition. In lieu of an actual website, which I’m sorely behind on, I’ll be using this page as the locus for all things BREADish, or BOH for short.

News and updates will be posted as they occur. If inclined, hop on over to Facebook and “like” BOH’s official page to receive updates in your news feed. You can also follow the film on Twitter. And, if you still can’t get enough, there’s always IMDB.

In the meantime, please check out the trailer down below, and spread the word!

John Knox: Film Critic

A couple of years ago I took a class in the history of the Scottish Reformation, which centred on John Knox’s voluminous accounts of that upheaval. Instead of writing on yet another of Knox’s dry theological pieces, my professor allowed me to submit a final paper in the form of a pair of film reviews written in an approximation of Knox’s voice and style, discussing a topic that was near and dear to Knox’s heart. I’m posting it here for fun after seeing Victor Morton’s and others’ jokes on Twitter about #TheologianFilmCriticism. Without further ado:

What follows is a speculative piece that attempts to borrow the distinct voice of John Knox as expressed in his many writings, and imagine what it might say in response to seeing two films of a similar subject: martyrdom.

Dear brothers,

Fear not any reports of my backsliding; nay, slay the very thoughts as they enter.  Have you no faith in our Lord, who watches with loving care over every soul who flees from heresy and death?  Have I not proven my deepest devotion to our true King, our Almighty God, and to our struggle, watered by the blood of our dearest friends and warmed by the flames of that unquenchable hope that God set within me, and others, for the advancement of his Evangel in Scotland and the world?  Do you think he would allow myself to fall into the abyss at this late hour?  Though I am but mortal and as ever tempted and prone, as in my worst days of papistry, to fall deceived by the Father of Lies, so our Lord is good and gracious to deliver me, and chasten me, and hold me above the rot that consumes so much (emanating from Rome, its source), such that I might be a good professor to all of you.  So do not pay mind to that which is being bruited from here to St. Andrew’s.  Indeed, I was seen by many at the ‘cinema,’ where I first beheld what the commonalty call ‘moving images,’ but I have not cast in with the Antichrist, nor Sathan. I shall explane all in this letter.

My first conviction in this matter, before even nearing that hall, was to order against its profit, certainly through the avoidance of Christ’s own, and we hoped, of all the commoners. The graven image is not to be worshipped, said our Lord, and such strong clear proclamations from His word must needs have settled any remaining query.

Still, some of our brothers, laden with insight of such worldly matters as the use of moving images for the crude and temporary placation of the folk, undertook to persuade those of us in sole pursuit of the advancement of Jesus Christ’s banner in this land, to stay our admonishments, and our swords, and labour to meet these diabolical creations as moving paintings crafted for God’s good pleasure, to deliver the word and its good lessons in a manner appealing to the common man.

Upon beholding these suspicious crafts in their entire luster, I became aware of how desirable their experience must seem to the common man, who lacks for wisdom and means to receive correction, whether by his illiteracy or his simpleness.  And so my opinioun did change.  Surely as the scriptures attest to their own necessary value to reprove and rebuke, we may take these images, suspect as they are, and put them to similar use.  Though I do not give the images or those who partake of them my blessing, neither must I condemn them outright.  Some mysterious fruit is being borne here.

If these images are yet golden calves, let each man attendant watch his own fate carefully, and that of his brother, and flee accordingly at the first signal of malicious intent.  For it does not profit us, friends, to test the patience of our God Almighty, even as he lovingly withholds his judgement; rather his lenience is all the better for his servants to act as one mind in pure and holy obedience and render these images unto ashes, as with all temporary things.

I will now offer you my opinioun on two of these ‘moving images’.  One is vile; the other will be useful for instruction, particularly to those of us who have been squeezed by the presses of Rome.

A Man For All Seasons (1966) Directed by Fred Zinnemann

As much as this work bruits a noble report of that wretched traitor More, one of Satan’s chief agents in the history of England, it is wholly satisfying to impart to you, brothers, the news that Fred Zinneman’s artistic decisions that cannot be understood as anything but efforts to encourage the wolves in their blind stumbling, and for the persecution and dolour of Christ’s true kirk in England, are themselves blunted and turned by the great hand of our Lord, who returns such attacks against his flock to his enemies sevenfold.  To cite one such passage from the work: the opening images, which show naught but statues — demons and gargoyles — give way to the sight of a rich gold chain hanging limply from the fat neck of that pig Wolsey.  What a summary of the Roman kirk: slothful, hideous, sweating and stinking in their chains of power!  How appropriate that this psalm for one of Satan’s agents, for the bruited depth of his valour and reported strength of his conscience, should undermine the Papists in its very first moments!

The work endeavours to sully the good memory of King Harry, of course an early friend to the cause that binds us.  No man is without fault, and yet as each tree is known by its fruit, so the branch that bore the dear young Prince, who departed our company hastily and not without little grief, should not be so castigated and burnt in such falsehoods as are proffered here.  The king, who in his time and through what wisdom was granted him realized the need for separation from Rome, is here cast as a saucy fool, a braggart, a petulant child-king (the artists, were they seeking such a waif and monarch in one person, need only have turned their faces north).

What gives greatest offense is not the lowered record of a friend of Christ’s evangel, but the piety attributed to the plot’s central figure, that traitor More.  That such malevolence and unyielding devotion to the Roman Antichrist is refashioned as the most pure and gracious of spirits to be found in all the realm of England, and even, (the artists presume, though we shall not speak for them), the isles themselves, is enough to sicken the heart of any good and faithful soul so beholden to its sight.  Nowhere to be seen is the devil that laboured to destroy Tyndale, to corrupt the minds of the commonalty with twisted tracts and soothing lies, the butcher who even sought, unknowingly, but no less damnably, to prevent the very birth of good King Edward by holding King Harry to the hypocrisies of Rome.

Further condemnation may be heaped on the opulence of the images themselves; the richness of the locations and robes belies the artists’ intent to revel in excessive colours and pleasures.  To look upon these sights and sigh with delight takes too much attention, I fear, from the contemplation and adoration of our Lord himself, and merely replaces one idol for another.  I fear for the commonalty, who look upon these images and desire the wealth in one scene after another.  Flee to His word, and seek the Lord there!

Ignoring More’s stubborn loyalty to Rome, the virtuous watcher may suffer a twinge of sympathy for the Chancellor, if only in recognizing the press in which a righteous, convicted soul is placed for obedience to his conscience.  Were More replaced with any one of Christ’s true martyrs slain these last long years, it should be a work of great encouragement and truth.  As it is not this, brothers, I beg you to cast it out of your midst should it find shelter among you in any form.

Sophie Scholl: The Final Days (2005) Directed by Marc Rothemund

As much as that irreconcilable wreck above is symptomatic of the impurity and hypocrisy of the Roman kirk, here is a work of images that many of Christ’s own in this land, and other realms; that all who have toiled these long ages for His evangel may seek as sustenance for the weary spirit.  For in this account, (which, it is agreeable to note, works less powerfully through its images than through its words) there is to be found a most affecting display of courage and love for Christ himself and his Gospel, unto the cruel hands of death and the greater glory of God.

This exemplary lesson in martyrdom must be tempered, however, by its flowering in a young woman.  One must be careful of the admiration that swells at seeing the girl, made inappropriately large by the projection, remain unconquered in spirit and in mind, lest that admiration remove any attention from our worship of Christ.

The plot details the brave efforts of this girl, Sophie Scholl, to profess the truth of Christ, and the wrongdoing of her Nazi oppressors, to her own people.  I confess I felt more than a little kinship with her, so closely does each image follow her journey through courts and jails, that tumultuous path of righteous imprisonment that many of us have known in our time, and by which many have perished for the advancement of the true kirk.

Here, captured in moving images, is the experience of God awarding his servant grace under pressure.  And how my heart swelled to see her exercising her pure conscience in the face of Sathan’s attacks, of resisting the evil conduct of her rulers and remaining loyal to God alone.

Standing before her persecutors, she proclaims the truth to their sneering faces just as a woman of God should: quietly, humbly, sure in its strength.  To her butchers, she says “You will soon be standing where we stand now.”  And lo, the historical record does indeed indicate her prophecy came to be.  Any work that so purely shows God’s spirit at work in one under the most dolourous of circumstances deserves to be commended.

I must make mention that, as stated in the film, the girl is closer in persuasion to Luther than to our good friend Calvin, but this is not a major flaw.  She resists the godless persuasions of her captors with as much skill as any of our number might, and our mutual agreement on major doctrines (though she never states her views of Rome, we can gather from her conduct that they are wholly good and satisfying), is more than can be said about that other work I have written about.

One last note, regarding Sophie Scholl’s pictorial splendour, or rather, it’s lack: it appears very dull; very gray and without colour.  This must be celebrated, as it draws the attentive watcher’s mind to the words being spoken, not to the idolatrous beauty so obvious in More’s work.  The ears may listen closely to Sophie’s answers, and the mind, undistracted by papist opulence, may offer thanks and praise to God even while still in a viewing.

This second work I commend to you brothers, and so approve of its spread among out kirk.  There is much truth to be learned from it.  Though my cautions about the ‘cinema’ are not yet fully allayed, there is clearly some excellent progress being made towards purifying it for the work of Christ.

Amen.

Best of 2011: Attrition Edition

FILM

As usual, the process of catching up with the dozens of titles I missed in 2011 will take something like the next 10 years to carry out properly. Hopefully, that amount of time will help to winnow some of the overpraised chaff out of the viewing queue, as various titles that earned December buzz  recede into their proper places in the grand scheme of things (I’m looking at you, Animal Kingdom).

For now, I will name only the films I saw in 2011 that I know I will be revisiting for the rest of my life.  It’s pretty brief; there’s still a lot left to see. Nothing is budging #1 from its spot, though.

1. Certified Copy (Kiarostami)
2. The Tree of Life (Malick)
3. Tinker, Tailor, Soldier, Spy (Alfredson)
4. Of Gods and Men (Beauvois)

Honorable Mentions (in alphabetical order):

  • Cave of Forgotten Dreams (Herzog)
  • Melancholia (Von Trier)
  • The Mill and the Cross (Majewski)
  • Mission: Impossible – Ghost Protocol (Bird)
  • War Horse (Spielberg)

MUSIC

A bit more complete, but when you consider it’s cheaper to buy most of these albums on iTunes than a regular multiplex movie ticket in Vancouver, it starts to make sense. My favourite albums of 2011, including one (or two or three) favourite songs from each:

1. Joe Henry – REVERIE - “Strung” “Eyes Out For You” “Unspeakable”
2. The Roots – UNDUN- ”The Other Side”
3. The Decemberists – THE KING IS DEAD - “Down By The Water”
4. Aaron Strumpel – BIRDS  – “Never Finished”
5. Kate Bush – FIFTY WORDS FOR SNOW – “Snowed In At Wheeler Street”
6. Hugh Laurie – LET THEM TALK - “Let Them Talk” ”
7. M83 – HURRY UP, WE’RE DREAMING -“Midnight City” ”Wait” “Splendor”
8. Over The Rhine – THE LONG SURRENDER - “The Laugh of Recognition”
9. Josh Garrels – LOVE AND WAR AND THE SEA IN BETWEEN -  “The Resistance”
10. Moby – DESTROYED - ”Slow”

Honorable Mentions:

  • In Media Res – IT WAS WARM AND SUNNY WHEN WE FIRST SET OUT - “Tonight I Am New”
  • Okkervil River – I AM VERY FAR - ”The Valley”

Not All DVD Artwork Is Equal

The current state of my desk and two of its more  conspicuous residents, who wound up side by side today purely by coincidence, leading to the entirely unexpected revelation that Tom Cruise DOES kind of have a pop-art-Christ-look thing going on there, glower aside. Having such an association in mind while watching a romanticization of warring Buddhists-cum-Bravehearts makes the effort of sitting through Samurai all the way through seem more enticing than when I started a few days ago, with the intention of revisiting favourite movies of my childhood and teenage years to see if they’re still all that beloved, stopped for perfectly menial reasons, and failed to pick it up again. We’ll see how it goes. Buñuel might have saved the day.

Master Shots #1

In traditional film terms, “master shot” refers to the widest angle of a scene, typically cut and left behind in once it’s provided a perfunctory overview of the scene’s geography. An “opening shot” is of course the first image of a film, and when used by filmmakers so inclined, can serve as a spiritual or symbolic (and for some daring folks, even literal) master shot for the entire film it is introducing. It could be ingenious, inept, or just functional; in every case, the construction of the shot tells you something about the experience of the rest of the film. Should you trust this film? The opening shot, like any first impression, hints at the answer.

It’s truly exhilarating to experience an opening shot that seems to resonate deep down, generating excitement simply because it exists, and because it exists exactly the way it is, and then have that tingle of intuition confirmed by the rest of the film matching that one frame in skill, precision, and intention. It’s all of a whole, of course, and the opening shot is really but one element working in concert with many others, but we don’t think like that when we’re in the middle of seeing it. The gift of time allows us to discover the film, peel the layers, and tremble, wondering if our trust in such a strong first impression will be validated. The films that launch on such a single, compelling image, and sustain the trust earned by it are the films I consider masterful. The experience of learning that they are “true” in a sense, true to that tingle, makes me think of them like friends.

And so, as the title suggests, here are three master shots in spirit and in truth:

In order: Three Colours: Blue (Kieslowski, 1993); Birth (Glazer, 2004); Certified Copy (Kiarostami, 2011)

Related: Jim Emerson’s Opening Shots Project

On Masterpieces and The Tree of Life

I think it’s pointless to try to label this a “masterpiece” in any way. Not because it isn’t skillfully made, but because the film indicates a filmmaker who is groping so passionately with matters far beyond his grasp, with such a sense of reckless pursuit, that any attempt to bring the sort of control and perspective needed to create a “masterpiece” – the greatest work of a craftsman – is useless. Masterpieces keep a grip on their subjects; some looser than others but none ever losing complete control. Masterpieces enthrall while reminding us of their maker’s skill. The Tree of Life has moments that approach that, but I find this film’s formal humility places it on its knees more than any other work by Malick, and in a way that Kubrick would never deign to suffer. For all of the charges of overambitious efforts and grandiose pretentiousness and maybe/maybe-not autobiographical details, The Tree of Life is not *about* it’s maker. It’s about ours.

That might be stating the obvious for a film that opens with a quote from Job. What I’m trying to get at is this: masterpieces may bubble up unplanned from blissfully unaware talents, or they may be ultra-controlled and premeditated, or most likely, an unqualified marriage of the two; either way they always draw our attention back to the maker in some way. Tree of Life is too messy, too lumpy, too unrestrained in the right places to really do that in a way that ratchets up my opinion of Malick as someone with a handle on what he’s doing with complex themes. He clearly doesn’t; not like the sublime balance he achieves in The New World, nor even the comparatively shallow “mastery” of The Thin Red Line. This is different. This is a man being mastered by what he doesn’t know. This is a master learning that he is still a babe. The Tree of Life is a blessed mess. Sort of like us.

Battle Surfaces: Epic Warfare and the Cinema of Attraction in the 21st Century

Battle Surfaces from Nathan Douglas on Vimeo.

The above video and below written essay comprise my final project for one of Dr. Laura U. Marks‘ arts and culture classes from this past spring. Both are reproduced here with little tweaking; both only begin to scratch the surface of this topic, and while I’d like to devote more time to a film by film analysis of the mass battle on film as its evolved over the decades, that’s probably something more suited to an actual graduate study. In the meantime, I hope that this whets the appetite for deeper discussion and raises questions about the digitally-aided mass battle — and its stunning rise and fall in recent Hollywood moviemaking.

Tom Gunning characterized the earliest, pre-narrative films as the “cinema of attraction.”[1] This was filmmaking that was exhibitionist in nature; it was eager to show audiences both the real world reproduced on screen, and fancy tricks only available to the cinema (such as the visual effects employed by Georges Méliès). After 1906 and the rise of the narrative as the dominant framework for filmmaking, the cinema of attraction did not disappear but went underground “both into certain avant-garde practices and as a component of narrative films.”[2]

What drove home the immersive effect of these early films on their spectators? Using the Lumiere Brothers’ “Train Arriving at a Station,” Akira Lippet answers that question by drawing out the spatial impact of the cinema of attraction as described by Gunning: “The image-become-life – and not the train – threatens to breach the space of the spectator and swallow him, her.”[3] The cinema envelops its viewer and draws them into an interior psychology that belongs to the cinema surface alone. With the advent of the narrative, would this “swallowing” ability be retained in any form?

Over 100 years later, the cinema of attraction is still alive and indeed functioning as a component of narrative films. It survived over the decades, attracting audiences with each new innovation after another: the introduction of synchronized soundtracks, the creation of widescreen, 3-D, the rise of blockbuster practical effects, and more recently, the seemingly endless development of digital visual effects.

The rise of digital effects to become the cornerstone of the Hollywood blockbuster suggests that the swallowing power of the image surface has indeed survived and evolved with the cinema of attraction.  What’s intriguing about the current period is the sense of reversal accompanying the application of artificial effects. When the cinema was born in 1895, it immediately found a foothold with films based in reality. The “actualities” were a raging success for simply showing audiences elements of real life recorded by the camera.  Once Méliès began plying his trade, though, the cinema-as-magic-show model took off and became the most prevalent type of attraction until the narrative took over.[4] The cinema of attraction’s means of enthralling transferred from that of total realism, to that of artificiality. The digital effects-dependent film of the late 20th/ early 21st century has seemed to take the opposite path. What began as an obviously artificial creation (as seen in The Abyss or Terminator 2) has become the most indispensable feature of the 21st century’s blockbusters, not least because of efforts to make such effects appear more realistic.

As Lev Manovich points out, though, perceiving what is real is not the same as perceiving that which is photoreal, and it is only to the photoreal that the current effects-driven cinema really aspires.[5] The drive towards realism, of creating a seamless composite of the animated and the filmed with no visible seams, has itself been mirrored by recent efforts to craft blockbuster films that attempt to show the usual spectacles they’ve always shown, but without the glossy production values symptomatic of the Hollywood picture.  As the modern war film was turned upside down by the unhinged documentary aesthetic of Saving Private Ryan, and the horror film adopted a video-diary style (pioneered by The Blair Witch Project) so the epic period film, which we will be focusing on, embraced incoherent, hand-held visual styles, cold palettes, and graphic violence.  The past would be shown the way it was, warts and all.

In my video essay “Battle Surfaces,” I chronicle the visual progression of the epic battle sequence in cinema. For the purposes of my study, I’m focusing only on depictions of battles where the use of gunpowder and firearms is either completely absent, or very minimal.[6] The blueprint of the standard epic-scale battle sequence is laid down in Alexander Nevsky (1936). Sergei Eisenstein’s combination of wide shots of crowds charging each other with close-ups of hacking and slashing, filling the frame with constant busyness, set the standard for how a battle would build peaks and valleys of movement and emotion. This is a pattern repeated again and again over the decades, particularly in Hollywood’s 1960s sword-and-sandal epics (Spartacus, El Cid, The Fall of the Roman Empire), and continued with updated brutality in Braveheart (1995) and Gladiator (2000). What all of these films have in common, is the use of real human extras to populate the wide shots. There may be hundreds (or in the case of Spartacus, thousands) of men on screen, but most films attempting to recreate a battle involving tens of thousands must rely on the power of implication, of the sense of offscreen space created by the moving frame.[7] Such attempts at conveying the sense of battle were not helped by limp fighting styles (see the 60s’ films for examples) and clean coverage of the action. Every angle of every battle shot could be attributed to a human perspective of some kind; even the usual crane shot carries an implicit knowledge of limitation within itself, rarely rising high enough or moving forward in a way that doesn’t necessarily preclude human movement.

When The Lord of the Rings stormed onto the screen in 2001, it opened with a mobile aerial shot of a battlefield where tens of thousands of creatures engaged in battle. The camera swooped like a bird over a landscape that could not exist, recording millions of discrete, intense actions that could not have all been carried out perfectly by human extras. The LOTR films went on to claim that image – the aerial, computer generated shot of thousands of computer programs – as their major legacy. A spate of similarly epic-sized films centered on huge battles soon followed. The epic battle was reborn.

The aerial CG shot offered two things to audiences. First, it provided the “wow” factor that the epic film, dormant since the end of the 60s,’ needed to draw crowds back to theatres. Filmmakers could now let the audience feel like gods, floating high above the action while enjoying the sheer scale of the image. This type of shot offered a higher-resolution, more dynamic, and more spatially-developed experience of the same basic camera angle developed by real time strategy (RTS) computer games, in which players assume god-like sight and managed armies and cities.  The thrill of the entirety of a humongous spectacle could be savored, and the montage could stitch multiple takes of this panorama together to make something truly operatic and geographically relatable. And it all looked so photoreal, carefully blending thousands of digitally animated extras with the background, the film grain, and the colour palette. In cutting his battle scenes, Peter Jackson followed the example of Gladiator and Braveheart by covering the action with hand held cameras, cutting swift and often incomprehensible movements together before cutting back to the CG wide, stabilizing the scene in its vast steadiness.

But the CG aerial shot also offered audiences the tools for defusing its awe: it was not just its vastness alone, or its complexity of visual content, but the combination. It was too perfect. No real attempt at filming on such a scale could yield the right combination of well-timed choreography, frame size, and camera movement. And so almost as soon as it changed the nature of huge action scenes, it could already be defeated. The first few times it was used, it carried the potential of Lippet’s swallowing surface, both colliding with the viewer and sometimes enveloping them with the promise of a wider expanse beyond the frame; however subsequent over-use in post-LOTR films exposed the weaknesses of relying too much on the mass CG shot: it corralled such large elements (an army) into the frame and eliminated the centrifugal power of the shot.[8] In addition, the behaviour of each soldier was bang-on. Not one extra was caught messing up. This is, of course, because the soldiers were animated figures operating under individual AI programs, and it is this algorithmic efficiency that calls attention to itself so readily.

My video essay intends to show the progression of the battle as filmmakers sought to make each one more convincing than the last. Limp choreography in the 60s’ gave way to fierce and graphic bloodshed in the 90s; with that problem solved, the question of conveying the scale of a real battle became the next obstacle to achieving total realism. And as we can see in shot after shot from the last decade, such realism is elusive when simulated by a computer.

Phenomenonologically, these aerial shots fail to genuinely engage the senses. The visual element is compelling, but the use of sound is often what gives away the artificiality; if we were to reach out and use every sense to feel the depth and scale of a wide aerial shot, we’d experience a distant perception of the battlefield’s din. These shots, though, are inevitably paired with a stirring score, which overpowers the ears; the sound mix is often turned up to keep excitement high, but to such a level that would be unrealistic if heard from so high. What these shots accomplish is much more metaphorical than literal; the sight of an army of good sweeping in to save the day says more about the emotional significance of the scene than it does of the sensual significance.

Add to these problems the issue of the drive towards realism affecting the types of stories being adapted after LOTR; the very approach towards even myths such as The Iliad, with the film adaptation (Troy, 2004) refusing to include supernatural elements and opting for a straight warfare-focused rendition, is telling of the urge to press the aerial shot into the service of realism.  In that spirit, filmmakers kept expanding the height of the shot, turning little figures into little dots (Alexander did this to limited effect in the battle of Gaugemala sequence), perhaps in an effort to hide their artificiality. As the decade wore on, such large-scale shots either took the super wide approach or disappeared altogether (the fantasy-war film 300 is noticeably bare of such shots, for a film so focused on a massive army’s attack). By the time Ridley Scott made his third historical epic of the decade, Robin Hood (2010), he’d eschewed the wide-scale CG shots used on Kingdom of Heaven (2005) and, save for a few kilometers-wide panoramas, relied on practical footage to edit his climactic battle sequence; while the wide panorama used to be all about savouring the climax of two forces crashing together, its appearances in Robin Hood limit it to being merely a geographic tool. The battle scene came full circle; the director credited with reviving epics in 2000 effectively performed the funeral for the extravagant effects-driven epic ten years later. The general sentiment in this particular genre and other effects-heavy fields seems to be favouring a slow return to more practical effects work.

One other element may have contributed to the swift decline of the epic digital battle: easy public access to filmmaking documentaries (included on DVD releases of the epic films themselves) that expose the secrets of such sequences and demystify the image-making process. Once one sees how “easy” it is on a physical scale to create such sights, the “wow” factor may indeed decrease. A great part of the appeal of the old epics was the sheer pleasure of seeing so many real moving parts working together and knowing that someone had pulled off a great feat making it all work. The digital battle scene does not lack comparable expertise, but its creation within a world of code makes the achievement far less glamorous.[9]

What does it all mean? The final movement of “Battle Surfaces” is called “Apatheosis,” which attempts to sum up the effect of so many digital battle scenes unleashed on the public over such a short span of time: apathetic climaxes. One money-shot looks like another, and when they are taken out of their original context, one can see how similar they tend to be. It’s intriguing to consider the possibility that such shots actually might serve a pacifistic agenda; though designed to awe and excite, the way in which such wide views reduce a body of humans to amorphous, algorithmic mob serves as a warning of sorts to the dehumanizing aspects of warfare, and of film as war propaganda.

But overall I want to emphasize the fact that these shots began life ten years ago as the newest and most exciting iteration of the cinema of attraction, and now find themselves virtually defunct, as far as Hollywood is concerned. The drive for realism has left them behind, and their ability to swallow the viewer has been exposed as shallow. As far as surfaces go, these ones have very little depth[10]. Removed from their proper context, they have no purpose and no place to gather or extend energy. On the more modest scale of that first shot in Jackson’s Lord of the Rings, they contained some of the raw energy of the earliest cinema, and had a frame that was limited enough to point beyond itself. Once the filmmaking industry grabbed the concept, it grew, tired out audiences, and drew the outside into the frame. It gobbled up itself, not the viewer. And thus, it has to go.

Works Cited

Gunning, Tom. “The Cinema of Attraction: Early Film, Its Spectator, and the Avant-Garde.” Film and theory: An Anthology. Ed. Robert Stam and Toby Miller. Malden, Mass.: Blackwell Publishing, 2000.

Lippit, Akira Mizuta. Atomic Light (Shadow Optics). Minneapolis, MN, USA: University of Minnesota Press, 2005.

Manovich, Lev. The Language of New Media. Cambridge, Mass. : MIT Press, 2001.

Endnotes

[1] Gunning, Tom. “The Cinema of Attraction: Early Film, Its Spectator, and the Avant-Garde.” Film and theory: An Anthology. Ed. Robert Stam and Toby Miller. Malden, Mass.: Blackwell Publishing, 2000. p. 230

[2] Ibid.

[3] Lippit, Akira Mizuta. Atomic Light (Shadow Optics). Minneapolis, MN, USA: University of Minnesota Press, 2005. P. 65

[4] Gunning, p. 231

[5] Manovich, Lev. The Language of New Media. Cambridge, Mass. : MIT Press, 2001. P. 200

[6] The type of battle scene that enjoyed such a lusty revival in the first decade of the 2000s was almost exclusively pre-Renaissance.

[7] Lippit, p. 73

[8] Ibid.

[9] Another possibility: RTS games quickly caught up in graphics resolution and performance to mimic the best of the mass aerial shots, eliminating the need for players to vicariously experience the thrill in a theatre.

[10] Consider how the higher the perspective of the shot, less depth is perceived at ground level, crushing the armies flat against the distant ground.